One thing Gaming.stackexchange has been wishy-washy in regards to tags. For instance, When should we use genre tags? In addition to that, we have tags like murder, or dwarf-fortress-fun, protoss that run the gamut from incredibly localized (Dwarf-Fortress-Fun used to just be "Fun") to localized, but probably useful (the 3 Starcraft 2 race tags), to broad but underused (the genretags) and finally a more general suite of tags that can actually help differentiate questions.
I was wondering if others saw a use for propagating use of this last group.
Obviously, the extremest version of this would mean that you could not ask a question without one of these tags (how Meta currently works), but I'm not sure that's warranted.
Specifically, I think the following tags are useful in breaking down the most common question types (I suppose the question would be, is it useful to mark every question one of these?)
- Achievements - How do I unlock/earn achievement X?
- Game-Mechanics - How does this work?
- Terminology - What does this mean?
- Identify-this-game - self-explanatory
- game-rec - self-explanatory (though I find it odd that the tag exists almost specifically to encourage closure, it does work for that)
- bug - is this a bug / how do I resolve this bug?
- Tech-Support - My xbox is emitting smoke, is this normal? (et al. While we're at it, merge with the "technical-issues" tag)
- Strategy - How do I beat the last level in Starcraft 2 Campaign? (Possibly should be renamed to tactics, as per The two heads of Janus "Strategy" Bifrons)
- Plot - Why is John Skeet the final boss of the StackOverflow official game(tm)? (Synonym with "Lore", possibly others)
I'm sure I'm forgetting something obvious. Anyway, discussion go!